(a) Arch category. This
image is rendered with the
global illumination effect
using SOFTIMAGE|XSI
and post-processed in
Adobe Photoshop
(b) Game
category.
Rendering
information
unavailable
(c) Nature category. This
image is rendered with
SOFTIMAGE|XSI.
(d) Object category. This
image is rendered with
the final gathering effect
(a simulated effect of sec-
ondary illumination) using
SOFTIMAGE|XSI
(e) People category. This
image is rendered using
Maya rendering software
and post-processed in
Adobe Photoshop
(f) Hybrid category. This
image is rendering using
the Realsoft 3D rendering
software.
Figure 4: Example images from the different PRCG content categories and
their associated rendering information. Note that rendering information is
not available for the game category and the amount of rendering varies for
different PRCG.
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